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20260803330
HCI4504
3 hours English

Graduation Project 2

Graduation Project 2
1 Develop front-end interfaces aligned with user-centered design principles
2 Implement back-end architectures to support functionality and data processing
3 Integrate front-end and back-end components for a cohesive system
4 Design and conduct functional testing to ensure alignment with project requirements
5 Design and conduct usability testing with end-users to evaluate user experience
6 Design and conduct performance testing to identify and address system bottlenecks
7 Debug and troubleshoot
8 Improve the system based on testing feedback
9 Develop the project documentation and reporting
10 Develop a professional presentation
1.1 Mapped to: K1

Demonstrate foundational knowledge of core HCI theories, models, and design principles, explaining how these inform user-centered technology design.

Teaching Strategy discussions, projects
Assessment Methods project
1.2 Mapped to: K2

Analyze a complex computing problem and apply principles of computing and other relevant disciplines to identify solutions.

Teaching Strategy discussions, projects
Assessment Methods project
1.3 Mapped to: K3

Explain the importance of inclusive and accessible design by recognizing diverse user needs, cultural contexts, and global perspectives.

Teaching Strategy discussions, projects
Assessment Methods project
1.4 Mapped to: K5

Identify emerging technologies and paradigms (e.g., voice interfaces, augmented reality, persuasive computing) and evaluate their potential impact on human-computer interactions.

Teaching Strategy discussions, projects
Assessment Methods project
2.1 Mapped to: S1

design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of the program’s discipline.

Teaching Strategy discussions, projects
Assessment Methods project
2.2 Mapped to: S2

Apply user-centered research methods to gather and interpret user requirements.

Teaching Strategy discussions, projects
Assessment Methods project
2.3 Mapped to: S3

Communicate effectively in a variety of professional contexts, including written reports, presentations, design critiques, and stakeholder negotiations.

Teaching Strategy discussions, projects
Assessment Methods project
2.4 Mapped to: S4

Use iterative prototyping and design methods to refine user interfaces and interactive systems based on feedback and testing.

Teaching Strategy discussions, projects
Assessment Methods project
2.5 Mapped to: S5

Function effectively as a member or leader of a team engaged in HCI-related projects, demonstrating project management, collaboration, and conflict-resolution skills.

Teaching Strategy discussions, projects
Assessment Methods project
3.1 Mapped to: V1

Recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles.

Teaching Strategy discussions, projects
Assessment Methods project
3.2 Mapped to: V2

Advocate for inclusivity and respect for diverse perspectives by designing technology solutions that are accessible and equitable for all users.

Teaching Strategy discussions, projects
Assessment Methods project
3.3 Mapped to: V3

Demonstrate a commitment to ongoing professional development, staying current with evolving HCI research, design trends, and socio-technical considerations.

Teaching Strategy discussions, projects
Assessment Methods project
3.4 Mapped to: V4

Uphold integrity and social responsibility in the design, development, and deployment of interactive systems, considering the broader impact on communities.

Teaching Strategy discussions, projects
Assessment Methods project
3.5 Mapped to: V5

Embrace creativity and empathy as guiding principles for devising HCI solutions that address real-world challenges and foster positive societal outcomes.

Teaching Strategy discussions, projects
Assessment Methods project